Show HN: Mitata – Benchmarking tooling for JavaScript

github.com

91 points by evnwashere 3 days ago

I always had a sweet tooth for how easy it is to use google/benchmark, but when working with js, current libraries didn't feel right and some were not even accurate enough, so I decided to create my own library to make JavaScript benchmarking tooling better.

With more free time, I finally implemented all features I wished for in 1.0.0 and made a lightweight C++ single-header version for moments when google/benchmark is too much.

Hope this library helps you as much as it does me.

kookamamie 3 days ago

Is it by accident that "mitata", the project name, means "to measure" in Finnish?

  • evnwashere 3 days ago

    it was hand picked for exactly that :)

cybice 3 days ago

Hi! In your benchmark, do you use a fixed number of iterations to stop the test, or do you apply a statistical criterion, such as the Student's t-test, to determine when to stop?

  • evnwashere 3 days ago

    i didn’t want it to be complex so it uses simple time budget + at least x amount of samples, both and more can be configured with lower level api.

    in practice i haven’t found any js function that gets faster after mitata’s time budget (excluding cpu clock speed increasing because of continuous workload)

    another problem is garbage collection can cause long pauses that cause big jumps for some runs, thus causing loop to continue searching for best result longer than necessary

izakfr 3 days ago

This is awesome! I’ve been working on optimizing a javascript library recently and am feeling the pain of performance testing. I’ll check this out.

FractalHQ 3 days ago

Definitely going to try this out!!

I’ve been using the `vitest bench` command; being able to slap a `.bench.ts` file next to a module and go to town is convenient: https://vitest.dev/guide/features.html#benchmarking

  • zoubingwu 2 days ago

    That's very interesting. I saw some screenshots of benchmarks used by Bun and Deno on Twitter at that time and it inspired me to suggest to Vitest to add a benchmark command. Later I learned that they were all using Mitata internally. https://github.com/vitest-dev/vitest/issues/917#issuecomment...

    Very good work and design, glad to see a stable 1.0 is released!

  • evnwashere 3 days ago

    vitest is nice but it’s completely unsuited for micro-benchmarks as it ends up oom crashing after just 2 optimized out benchmarks

    • utkut 2 days ago

      Yeah, I’ve hit those OOM issues with vitest before too. Mitata’s time budget + sample approach sounds like a solid way to keep things simple while avoiding those long GC pauses. Excited to give it a try on my own benchmarks!

golergka 3 days ago

Wow, I was just looking how to benchmark a streaming JSON parser that I'm working on! I'm creating it specifically for performance-intensive situations with JSON strings sizes up to gigabytes, and I thought that I had to implement about half of the features you mention there, like parametrisation and automatic GC after every test.

  • dumbo-octopus 3 days ago

    When you say streaming JSON parser, do you mean that it outputs a live “observable” object as it is steaming, or that it just doesn’t keep the entire source data in memory? I’ve done some work for the former for displaying rich LLM outputs as they are delivered - it’s a surprisingly underexplored area from what I’ve seen.

    • golergka 3 days ago

      It means that prior to parsing JSON, parser is given exact path (or paths, or wildcards) it must retrieve, and then it will scan the string in one forward path with minimum possible allocations. It's for cases where you, for some reason, have to process enormous amount of serialised objects as strings, and need to get just a few small things out of them occasionally, and do it in JS.

      As it processes input in batches, you can also use it in cases where you don't even need to load the whole input data in memory, if you chose so.

enahs-sf 3 days ago

The lack of miata is always the answer comments in this thread and the readme are troubling.

steve_adams_86 3 days ago

Hey, I wrote about this once! I use it a ton. Thanks for your work. I can’t wait to dig into 1.0.

wonger_ 3 days ago

This is for "headless" JavaScript outside the browser, right?

  • tbeseda 3 days ago

    Never heard JS called "headless". Not sure I like it.

    edit: all JS is "headless". almost all languages are headless. _Software_ can be headless or have a GUI. but languages are naturally headless.

    • Waterluvian 3 days ago

      Headless browsers. I guess this is a very closely related concept.

    • blovescoffee 3 days ago

      There’s a lot of server side js. Mostly plumbing code but there’s certainly “headless” js

      • tbeseda 3 days ago

        I'm very aware of JS run on servers. And I knew that's what OP meant. I'm saying I'm not sure I like the usage. Maybe it's a generational dev vocabulary thing... I prefer "browser" or "client" JS vs "server" or backend

  • evnwashere 3 days ago

    It works anywhere where javascript works, so you can easily run it in browser too. Tho idea of making jsbench like website but with mitata accuracy (+ dedicated runners) keeps bugging me.